Network architech
The ARCH v3.0 course discusses the design of internal routing for corporate networks, as well as routing BGP, WAN, connecting a data center, security, QoS, switching to IPv6 and multicast routing (IP Multicast).
The fundamental goal of the course is to teach students how to design networks that meet customer requirements and have the following key characteristics: security, efficiency, high availability and scalability.
In addition, the new version of the ARCH 3.0 course includes major updates to prepare for the ARCH 300-320 exam for a CCDP certificate . There are no laboratory works in the course related to equipment setup. Instead, the course offers two types of practical activity: cases and "paper" laboratory design.
- Design connectivity within a corporate network to ensure high availability.
- Design a corporate network connection over BGP.
- Design a corporate network connection to the WAN.
- Design enterprise data center integration.
- Design security services on a corporate network.
- Design QoS to optimize user experience.
- Design the transition of the corporate network to IPv6.
- Design IP Multicast support on a corporate network.
n peer-to-peer networks, the same PC can be both a server and a client, including a client of its client. In hierarchical networks, shared resources are stored only on the server; the server itself can only be a client of another server of a higher hierarchy level.
At the same time, each of the servers can be implemented both on a separate computer and in small LANs and can be combined on one computer with any other server.
There are also combined networks combining the best qualities of peer-to-peer and server-based networks. Many administrators believe that such a network most fully satisfies their needs.
Network architecture defines the basic elements of a network, characterizes its general logical organization, hardware, software, describes encoding methods. The architecture also defines the principles of operation and the user interface.
Next, three types of architectures will be considered:
- terminal-host computer architecture;
- peer-to-peer architecture;
- client-server architecture.
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